Silent Hill Archives - Rely on Horror https://www.relyonhorror.com/category/latest-news/silent-hill-news/ Horror Gaming Coverage You Can Rely On Thu, 26 Dec 2024 16:06:38 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 60659394 Silent Hill 2 Remake Remixes the OG in Fantastical Ways https://www.relyonhorror.com/latest-news/silent-hill-2-remake-remixes-the-og-in-fantastical-ways/ https://www.relyonhorror.com/latest-news/silent-hill-2-remake-remixes-the-og-in-fantastical-ways/#disqus_thread Thu, 26 Dec 2024 16:06:38 +0000 https://www.relyonhorror.com/?p=115614 A masterful reimagining.

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Silent Hill 2Bloober Team, known for games like Observer and The Medium, has often struggled to deliver satisfying conclusions to their ambitious narratives. However, their remake of Silent Hill 2 defied expectations, staying faithful to the iconic original while introducing subtle changes that reinvigorated its haunting atmosphere.

By preserving the story and unsettling ambiance, the remake captured the essence of a game that lingers in players’ memories long after the final credits roll.

silent hill 2Set in Silent Hill’s fog-drenched nightmare-scape, the remake expands the original’s scope, making the town feel more tangible. Familiar locations are now larger, and new spaces — such as abandoned shops — are accessible, enhancing the player’s immersion. Players can smash windows, climb inside, and scavenge, adding an interactive layer to the environment.

Puzzles in the remake retain recognizable elements — coins and music boxes, for example — but their solutions deviate, creating a disorienting effect. This deliberate shift parallels protagonist James’s experience, as the once-familiar town feels warped and obscured, its details cloaked in fog.

The most significant improvement for lies in the combat system, which has been overhauled to feel fluid and engaging. James can now dodge attacks, a feature that modernizes gameplay without overcomplicating it with gimmicky mechanics like parrying.

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Enemies, including the mannequin-like creatures, show increased intelligence, ambushing players or scurrying away to hide, adding tension and unpredictability to encounters. These creatures, often found lurking under furniture or around corners, contribute to the horror atmosphere while delivering genuine scares.

While there were initial concerns that modernizing Silent Hill 2 might strip away its charm, the remake skillfully balances reverence for the original with thoughtful updates. The voice acting, a notorious weak point in the 2001 release, is now performed by seasoned professionals, allowing the game’s script to shine. Character interactions retain their surreal, Lynchian quality, but actual direction replaces the stilted delivery of the past.

Silent Hill 2 Remake Wikipedia Page Locked After Fans Tried to Change ReviewsBloober Team’s remake feels like an extended remix of a beloved classic, carefully reconstructed to preserve its emotional impact while surprising even longtime fans.

How have you enjoyed the remake of this landmark title in survival horror? Let us know in the comments and continue to rely on us for continued coverage on all things Silent Hill.

[Source]

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Original Silent Hill 2 Localizer Jeremy Blaustein Talks Shop https://www.relyonhorror.com/in-depth/silent-hill-in-depth/origina-silent-hill-2-localizer-jeremy-blaustein-talks-shop/ https://www.relyonhorror.com/in-depth/silent-hill-in-depth/origina-silent-hill-2-localizer-jeremy-blaustein-talks-shop/#disqus_thread Wed, 30 Oct 2024 17:29:14 +0000 https://www.relyonhorror.com/?p=115368 There's nothing like the original.

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Jeremy Blaustein

An email from Jeremy Blaustein, “I’m there now, in our special place, waiting for you,” set the stage for a new interview with internet culture site Postmode. Blaustein, best known for his work on Metal Gear Solid, Castlevania: Symphony of the Night, and the Silent Hill series, now runs Dragonbaby, a localization company based in Osaka, Japan.

Few games have left as lasting an impression as Silent Hill 2, which follows protagonist James Sunderland through a town that mirrors his deepest, darkest fears. Blaustein’s work on this classic added significantly to its eerie depth, combining his own stylistic influences with his admiration for avant-garde filmmaker David Lynch, particularly films like Lost Highway and Blue Velvet. This connection to Lynchian storytelling adds a distinct psychological nuance, as seen in scenes like the closet-peeking moment, which is reminiscent of Blue Velvet.

Blaustein’s dedication is evident in his pride over ‘Mary’s Letter,’ a pivotal monologue in Silent Hill 2. He described how actor Monica Taylor Horgan’s reading perfectly fulfilled his vision, emphasizing the importance of writing dialogue that actors can perform naturally, bridging the gap between script and player.

There wasn’t any gap at all; it was exactly the way I wanted it.

Silent Hill

However, despite its cult following today, Silent Hill 2 received a lukewarm reception at first. Early reviews led Konami to split development teams, resulting in Silent Hill 3 and Silent Hill 4: The Room.

Blaustein said development on the sequels was rushed, and lamented that the development team was split to work on parts 3 and 4 simultaneously. The iconic character Claudia Wolf from Silent Hill 3 was a standout, shaped by Donna Burke’s Galadriel-inspired performance.

Silent Hill 4’s story was notably fractured compared to its predecessors, a consequence of reduced collaboration. Jeremy Blaustein faced unique challenges during localization, working with isolated scenes that sometimes didn’t entirely make sense until assembled in-game. Characters like Cynthia Velasquez had layers drawn from films like The Cell, adding depth, even without direct storytelling visuals.

Jeremy BlausteinThe haunting ‘Room of Angel’ song, penned by Joe Romersa, served as an emotional bridge. It captured Silent Hill’s tragic melancholy with lyrics hinting at themes of lost innocence and family trauma.

Reflecting on the series’ legacy, it’s clear that the Silent Hill games deserve broader accessibility. Silent Hill 4 remains the only title easily available on digital platforms, and playing other classics often requires fan-made patches.

With new projects now being released, like the Silent Hill 2 Remake by Bloober Team, there’s renewed interest in the series. However, there’s a chance that this revival will eclipse the originals. To ensure that the franchise remains a part of gaming history, fans hope that Silent Hill receives the same treatment as the MGS series, with a similar compilation in the form of a Master Collection. A modern collection of the original games would not only allow anyone to experience them but would also honor the original developers who created this disturbing but essential series.

[Source]

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Silent Hill 2 Remake Surpasses One Million Copies Sold https://www.relyonhorror.com/latest-news/silent-hill-2-remake-surpasses-one-million-copies-sold/ https://www.relyonhorror.com/latest-news/silent-hill-2-remake-surpasses-one-million-copies-sold/#disqus_thread Fri, 18 Oct 2024 14:37:04 +0000 https://www.relyonhorror.com/?p=115222 Impressive sales just three days after launch.

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Silent Hill 2 Remake Surpasses One Million Copies Sold

Since its announcement, the Silent Hill 2 Remake has become one of the most anticipated games in the horror genre. Fans of this iconic series had been waiting eagerly, and while some were initially unsure about how the remake would turn out, it’s safe to say the final result has exceeded expectations. Konami recently confirmed that the game has sold over one million copies, just days after its release. That’s an impressive achievement, especially for a remake.

Bloober Team, the developer behind the Silent Hill 2 Remake, has worked carefully to bring back the feel of the original game. Fans are really liking what they’ve done. The game offers a great experience for those who loved the original, with updated visuals and gameplay that stand out. Selling a million copies in just ten days is no easy feat for any video game, especially a remake.

Even the director of the original Silent Hill 2, Masashi Tsuboyama, had praise for the remake. He expressed his excitement for the project, saying, “I think the value of the remake is that a new generation can play it,” and added that as a creator, he feels “very happy” about it. However, he did express some disappointment with the marketing’s focus on graphical improvements, emphasizing that “the story, not visuals, is the heart of Silent Hill 2.”

The Silent Hill 2 remake is available now on PlayStation 5 and PC.

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Silent Hill 2 Remake Brings Back the Infamous Comic Sans https://www.relyonhorror.com/latest-news/silent-hill-2-remake-brings-back-the-infamous-comic-sans/ https://www.relyonhorror.com/latest-news/silent-hill-2-remake-brings-back-the-infamous-comic-sans/#disqus_thread Wed, 09 Oct 2024 19:15:41 +0000 https://www.relyonhorror.com/?p=115069 I like my signs covered in ugly fonts.

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Silent Hill 2 Remake

Bloober Team’s highly successful remake of Silent Hill 2 includes a playful nod to its publisher, Konami, by referencing a notorious grammatical flub from the past. Among the various enhancements and updates in the Silent Hill 2 Remake, a rather bewildering creative decision involves a subtle homage to the 2012 Silent Hill HD Collection, known for its many issues, including its infamous choice of the Comic Sans font.

The Silent Hill HD Collection, which was available on PlayStation 3 and Xbox 360, faced significant criticism for numerous shortcomings that Konami never particularly addressed. One particularly amusing blunder from that collection was the signage for the Silent Hill Ranch, a location encountered early on in Silent Hill 2. The developers inexplicably opted for Comic Sans, a font that many consider unsuitable for the eerie atmosphere of the game. In stark contrast, the original Silent Hill 2 featured a more fitting, straightforward sans-serif font (a particular favorite of mine).

In a comical twist, Bloober Team has incorporated a version of this notorious Comic Sans sign into the Silent Hill 2 Remake. YouTuber GmanLives stumbled upon it by exploring beyond the game’s usual confines.

While players won’t encounter the Comic Sans sign in the standard gameplay, those using the Windows PC version on Steam can adjust the camera to reveal this hidden Easter egg. A humorous reminder of the past, this Easter egg certainly adds a layer of enjoyment for dedicated fans.

Beyond this whimsical reference, Bloober Team’s remake is filled with subtle details that enhance the experience without overshadowing the original game. These thoughtful additions and nods to other entries in the Silent Hill franchise enrich the atmosphere, providing fans with new layers of fear to uncover (see what I did there?)

 

Silent Hill 2 launched on October 8th for PlayStation 5 and Windows PC via Steam. It released to “overwhelmingly positive” reviews, finally giving players the opportunity to explore these thoughtful touches and experience the game’s haunting narrative anew.

Keep on the lookout for our upcoming review of the title and in the meantime, enjoy the game for yourselves, whether you’re an old fan returning to town, or a new one strapping in for the ride.

[Source]

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Konami Deletes Post Announcing Silent Hill 2 Remake Was Designed for Modern Audiences https://www.relyonhorror.com/latest-news/konami-deletes-post-announcing-silent-hill-2-remake-was-designed-for-modern-audiences/ https://www.relyonhorror.com/latest-news/konami-deletes-post-announcing-silent-hill-2-remake-was-designed-for-modern-audiences/#disqus_thread Wed, 09 Oct 2024 17:25:02 +0000 https://www.relyonhorror.com/?p=115068 Conspicuous by its absence.

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Konami Deletes Post Announcing Silent Hill 2 Remake Was Designed for Modern Audiences

Konami recently deleted a post regarding the highly anticipated Silent Hill 2 remake, which stirred up controversy earlier this year. Konami shared the post on X/Twitter in May, stating that they had designed the game for “modern audiences.” This announcement upset many longtime fans of the game who worried about potential changes to the beloved classic. The removal of the post, with no explanation provided, has raised more questions than answers.

As spotted by That Park Place, the deleted post included comments from Bloober Team’s Lead Producer, Maciej Glomb, who explained, The biggest change was how to make the game approachable for newcomers, while retaining the familiarity for players who remember the original.

However, the post’s sudden removal, alongside concerns about changes made to characters like Maria, has only fueled suspicions that Konami may be downplaying aspects that fans have criticized. This move seems to align with a growing belief that studios are shifting their marketing to avoid backlash over modernized elements, while still making significant adjustments to the games themselves.

The controversy doesn’t end there. Many believe that consultancy company Hit Detection (formerly Sweet Baby Inc.) was involved in the development process, leading to changes perceived as “woke” by parts of the fanbase. This belief stems from the appearance of the company’s name in the game’s credits. Despite receiving positive reviews upon release, the decision to delete the post has left fans skeptical of the studio’s true intentions.

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Silent Hill 2 Remake Receives Praise from Original Director Masashi Tsuboyama https://www.relyonhorror.com/latest-news/silent-hill-2-remake-receives-praise-from-original-director-masashi-tsuboyama/ https://www.relyonhorror.com/latest-news/silent-hill-2-remake-receives-praise-from-original-director-masashi-tsuboyama/#disqus_thread Mon, 07 Oct 2024 22:56:05 +0000 https://www.relyonhorror.com/?p=115058 However, he also voiced disappointment with the way the game was promoted.

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Silent Hill 2 Remake Receives Praise from Original Director Masashi Tsuboyama

The Silent Hill 2 remake is getting a lot of love from Masashi Tsuboyama, the director behind the original 2001 game. Fans of the horror classic have been eagerly waiting for Bloober Team’s take on it, and now, with Tsuboyama’s approval, the hype is only growing stronger.

In a post on X, Tsuboyama expressed his joy over seeing Silent Hill 2 reach a new audience. “I think the value of the remake is that a new generation can play it,” he shared, adding that as a creator, he feels “very happy” about it. Tsuboyama continued by saying that the remake doesn’t detract from the original, stating, “Whether it’s good or bad doesn’t affect the original.”

However, while he’s pleased with the game itself, Tsuboyama voiced some disappointment with how the remake has been promoted. He criticized the marketing’s focus on graphical improvements, like 4K resolution, suggesting that the story, not visuals, is the heart of Silent Hill 2. He praised the remake’s updated camera perspective, saying the over-the-shoulder view “definitely adds to the sense of realism.”

With the release of the remake, Tsuboyama is eager to experience Silent Hill 2 again in its new, immersive format, stating, “It makes me want to try playing the even more immersive remake.”

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Silent Hill 2 Remake Wikipedia Page Locked After Fans Tried to Change Reviews https://www.relyonhorror.com/latest-news/silent-hill-2-remake-wikipedia-page-locked-after-fans-tried-to-change-reviews/ https://www.relyonhorror.com/latest-news/silent-hill-2-remake-wikipedia-page-locked-after-fans-tried-to-change-reviews/#disqus_thread Mon, 07 Oct 2024 13:39:18 +0000 https://www.relyonhorror.com/?p=115048 Sad for all the wrong reasons.

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Silent Hill 2 Remake Wikipedia Page Locked After Fans Tried to Change Reviews

The Silent Hill 2 Remake has made headlines for all the wrong reasons after Wikipedia had to lock down its page due to repeated vandalism attempts. Fans, unhappy with the game’s positive reception, attempted to alter review scores and spread false claims about the game’s performance.

According to Eurogamer, edits on the Wikipedia page included falsehoods. Among these is the claim that the game received “the worst reviews imaginable,” while another claimed Eurogamer had given it a 0/5 rating when it actually received a 5/5. The vandalism was so persistent that Wikipedia administrators had to semi-protect the page to prevent unregistered users from further tampering.

No one is exactly sure why these edits keep happening. Some speculate fans are upset about changes to the characters’ appearances and attire, labeling them as “woke.” Others believe that the negativity stems from fans who are unhappy with Bloober Team developing the Silent Hill 2 Remake.

Despite the backlash, the remake has enjoyed success. Early users, who accessed the game, have given it overwhelmingly positive reviews on Steam and Metacritic.

As we get more information, we will keep you informed here at Rely on Horror.

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Silent Hill: Townfall Remains Alive as Annapurna Confirms Development is Moving Forward https://www.relyonhorror.com/latest-news/silent-hill-townfall-remains-alive-as-annapurna-confirms-development-is-moving-forward/ https://www.relyonhorror.com/latest-news/silent-hill-townfall-remains-alive-as-annapurna-confirms-development-is-moving-forward/#disqus_thread Wed, 02 Oct 2024 12:51:39 +0000 https://www.relyonhorror.com/?p=114984 The studio's recent challenges did not affect Silent Hill: Townfall.

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Silent Hill: Townfall Remains Alive as Annapurna Confirms Development is Moving Forward

Two years after the announcement of Silent Hill: Townfall, fans were worried about recent problems at Annapurna Interactive. However, the publisher and No Code Studios have now reassured players that the game’s development continues in partnership with Konami.

In a post on X/Twitter, Annapurna Interactive shared, “We deeply apologize for any concerns about Silent Hill: Townfall. The game will continue to be co-developed by Konami, Annapurna Interactive, and No Code.” Despite the silence surrounding the title since its teaser in 2022, the message provided much-needed clarity, confirming that the project is still moving forward.

Silent Hill: Townfall was initially teased with little information regarding its direction. No Code’s Jon McKellan hinted that the game would respect the original material while introducing something different. The announcement comes amidst Annapurna Interactive’s internal challenges, where staff departures raised concerns about the fate of their projects. Fortunately, the team has reassured fans that Townfall is alive, though further updates might not arrive until 2024.

For now, fans will have to wait for further updates, but this confirmation shows the collaboration between Annapurna, Konami, and No Code is still very much alive.

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Until Dawn PS5 Trophy List Unveiled https://www.relyonhorror.com/latest-news/until-dawn-ps5-trophy-list-unveiled/ https://www.relyonhorror.com/latest-news/until-dawn-ps5-trophy-list-unveiled/#disqus_thread Thu, 26 Sep 2024 18:12:38 +0000 https://www.relyonhorror.com/?p=114970 Includes six gold, nine silver, thirteen bronze, and one platinum trophy.

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Until Dawn

There are a total of 29 trophies to be unlocked in the forthcoming PS5 Until Dawn remaster. This is according to a complete trophy list  revealed by Exophase. This includes six Gold, nine Silver, thirteen Bronze, and one Platinum trophy. The remastered version of this horror game launches on October 4th, 2024 for the PS5 and PC, allowing fans to relive the thrill in breathtaking detail.

Until Dawn centers on eight young adults who, while on vacation at Blackwood Mountain, must survive the onslaught of a mysterious presence that is pursuing them. The choices players make determine the fate of each character, adding a layer of suspense and replayability. The remaster, developed by Ballistic Moon, enhances the original game released in 2015 by Supermassive Games. It now includes new collectibles and an extended prologue, bringing more content and refined graphics to the table.

Trophy Hunters can aim for the coveted Platinum trophy, A Symphony of Horror Trophies, awarded for collecting all other trophies in the game. Notable Gold trophies include The Tale of The Two Sisters, which requires players to find all the clues in the Twins Clueline, and They All Live, achieved when all eight friends survive until dawn. The game also features Silver trophies like The Skillful Wolf Man, where Mike keeps the wolf alive, and Fatal Destination, where players defy Dr. Hill’s warnings.

With new content and visual upgrades, this remastered version of Until Dawn seems to offer both new players and long-time fans a thrilling experience. Prepare to make every decision count when Until Dawn drops next month.

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(Update) Bloober Collaborated With Konami to Release the SH2 Remake for PC https://www.relyonhorror.com/latest-news/bloober-had-to-convince-konami-to-release-the-silent-hill-2-remake-on-pc/ https://www.relyonhorror.com/latest-news/bloober-had-to-convince-konami-to-release-the-silent-hill-2-remake-on-pc/#disqus_thread Wed, 25 Sep 2024 20:54:58 +0000 https://www.relyonhorror.com/?p=114941 "You can expect that this is not the end of the adventure with Konami."

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Konami Wasn't Interested in a PC Version of Silent Hill 2 Remake; Bloober Had to Insist

Update: A previous version of this article stated that Bloober Team’s CEO Piotr Babieno said they had “pushed Konami very hard” for a PC version of the SH2 remake. We have since been made aware that those words were not spoken by Babieno and were taken out of context by bankier.pl  It was a casual remark towards the shareholder who asked a question about Bloober’s will to release the game on PC as well, and there was no pressure implied towards Konami. The Steam version has generated considerable interest, and Bloober believes that, in addition to PlayStation, the Steam version will also be a success. 

Original article: Silent Hill 2 Remake, initially announced as a PlayStation exclusive, will also be available on PC thanks to Bloober Team’s efforts. The Polish developer collaborated with publisher Konami to extend the game’s availability beyond PlayStation, indicating strong interest from the PC gaming community. The decision was crucial, as Bloober Team believes the game has significant potential on multiple platforms.

In a recent interview with Bankier, Bloober Team CEO Piotr Babieno shared that while most of the game’s revenue is expected to come from PlayStation, the interest on Steam suggests that the PC launch will also be successful. He added that for Konami, PlayStation was the main market, but the demand on Steam justified their efforts.

The partnership between Bloober Team and Konami has been fruitful, with Babieno hinting at possible future collaborations. “You can expect that this is not the end of the adventure with Konami,” he said, suggesting that more remakes or new projects might be on the horizon.

The Silent Hill 2 Remake launches on October 8th, 2024, for both PC and PlayStation 5. The standard edition will cost $69.99, while the Digital Deluxe version is $79.99.

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